You can also win fans by drifting via the L button. Hitting the other cars then earns you fans for what they call “Zone Hits”. You won’t slow down if you hit cars you’ll just knock them around a bit. Basically, while you’re in the Zone, you can just hold down the R trigger while the car steers itself. You use that just like the boost, but it also makes your car invincible. Fill up the boost all the way, and it becomes your “Zone Meter”. new cars, new paint jobs, new modes, etc.) Plus, violent collisions and nausea inducing corkscrews fill up your speed boost meter, which is accessed via the R trigger. The more fans you get, the more stuff you can unlock (i.e. None of these things hurt your car (car is indestructible), they just let you get more fans.
You see, you get fans for spinning out while in the air, crashing into other cars, flipping over while flying off of a banked corner, and those sorts of things. The basic premise behind the game, as far as I can tell, is to try to kill your driver, and all the other drivers, in the most frightening and terrible crash imaginable. This is a good thing, because Speed Racer doesn’t seem to come with a brake. I’m one of those fellas whose main strategy is to hold down the accelerator the entire race and not fall off the track. Traditionally, I’m mediocre at racing games. My wife describes the noise of this game as “irritating” and demands the use of headphones. During actual races, at default settings, the uninspired background music is difficult to hear over sewing machine sounds of the engines. The menu music is horrendously repetitive, and made me long for the earsplitting music of Super Monaco GP.
The opening monologue sounds nice, but I didn’t encounter any more instances of speech in the game. Since racecars have no headlights, it is nigh impossible to navigate through these parts without adequate practice. One complaint: many of the tracks have sections that are ludicrously dark. All in all, the graphics are mostly fine, but hardly memorable. The colors are garish, the designs evocative of Rad Racer. Speed Racer, the DS game, is that film played on a PDA. Speed Racer, the movie, is epileptic seizure inducing eye candy. You can also change the volume levels and choose two other control schemes. By default, both are set to their maximums of 3 and 5 respectively.
#SPEED RACER 2008 CAKE DRIVERS#
With the option mode, you can adjust the number of laps per race and the number of drivers per race. This mode might be a good amount of fun, provided you have friends with their own Nintendo Dual Screens and copies of Speed Racer.
#SPEED RACER 2008 CAKE MANUAL#
Basically, it is just the instruction manual translated onto the DS card. It doesn’t afford you any practice or anything though it’s read only. The game also provides a Tutorial section. WRL also earns you fans, which allow you unlock more things, but more on that later. You can also unlock Special Events, in which you have timed objectives to crash a certain amount of cars, or win over so many fans via stunts. You win a cup, you unlock another one, and so on. In this mode, you compete in Cups which consist of 3 races. You unlock everything via the WRL (World Racing League). Unfortunately all but Quick Race need to be unlocked. This branches off into other options like Quick Race, Quick Stunts, Quick Battle, and Time Attack. He makes it sound as though there is going to be a story. He introduces Trixie as a driver, and says that some are racing again for evil things like money or revenge, while others are racing for the intrinsic value of speed and competition. This season is presumably 1 year after the film. He speaks over a montage of racing images, talking about racers returning for the this season of the World Racing League. The game starts with narration by Matthew Fox’s Racer X. Speed Racer, the movie, is a tofu hot dog. The only thing that tries to taste like a hot dog is a tofu hot dog. They try to make real hot dogs not taste like hot dogs. The irony here is that many video games are now trying to appear as though they were films. It’s as though it were designed to look like something off of the Sega Genesis.
#SPEED RACER 2008 CAKE MOVIE#
After all, with its ridiculously color saturated and improbably designed set pieces, the movie looks more like a video game than most video games. Speed Racer has the potential to be an exception to this maxim. Really, the center of the debate should now be which sucks more: We, as a community, discovered this thing years ago with E.T., Back to the Future, The Karate Kid, Ghostbusters, etc., etc. Decades old video game wisdom has it that, 98 times out of 100, games based off of movies suck hard.